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Computer Games Systems, MSc, PGDip  
Computing

This course develops the high-level skills required to create new computer games for the leisure and education industries. It gives students the chance to learn a variety of software engineering techniques for games, ranging from low-level programming languages for fast games to high-level and computer network environments for distributed games.

Key information

Entry requirements

  • A UK honours degree or equivalent in Computing, Technology, Engineering or Science that includes development of programming skills in Java, C++ or similar
  • International students please see the English language requirements section

Course length

One year FT/Two years FT + placement/Two years PT

Study location

Clifton campus

Fees and funding

Please see the fees, funding and scholarships section.

Start date

October

This course is designed to meet the increasing demand for postgraduates with the high-level skills needed to help create new computerised games for the leisure and education industries.

Games development companies are finding it difficult to recruit staff with software engineering skills. Games development is a highly competitive market and to compete companies need highly qualified people to maintain their cutting-edge status within the global games industry. This also enables them to exploit new discoveries in software and computer architecture technologies. As a result, career prospects for Computer Games Systems graduates are excellent.

MSc Computer Games Systems is taught by highly experienced staff members, many of whom are involved with cutting-edge research that ensures their teaching remains at the forefront of computing technology.

Coupled with the strength of our teaching and facilities is the direct relevance of the MSc Computer Games Systems course content. You will have the chance to learn a range of software engineering techniques for games, ranging from low-level programming languages for fast games to high-level and computer network environments for distributed games. This will enable you to build and develop your specialist knowledge in the area(s) of gaming that excite your interest.

The taught part of the course will give you the high quality academic knowledge in games prototyping, artificial intelligence and 3D algorithms that is now in demand within the global games industry.

Contact details
Email us
Telephone: +44 (0)115 848 8351

 

Please note the following information for applicants

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Nottingham Trent University
Burton Street
Nottingham
NG1 4BU

Telephone: +44 (0)115 941 8418
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