BSc (Hons)

Computer Science (Games Technology)

Student with wearable techonolgy on hand
  • UCAS code(s): G440 / 350W
  • Level(s) of study: Undergraduate
  • Study mode(s): Sandwich / Full-time
  • Location: Clifton Campus
  • Starting: September 2018
  • Course duration: 4 / 3 year(s)
  • Entry requirements: More information

This degree emphasises the programming techniques that form a fundamental part of modern games technology. You will acquire the advanced skills and knowledge needed for game programming roles in the games industry. These include designing and implementing computer systems involving graphics and games technology.

At the heart of this course is a focus on the knowledge and techniques for video game programming. You will also acquire a strong skill set in computer applications, information systems, databases and systems infrastructure, which will ensure your employability across a range of industry roles.

Why choose this course?

  • This course is accredited by the BCS, The Chartered Institute for IT to Chartered Engineer (CEng) and IT Professional (CITP) status.
  • You will have an opportunity for a year-long paid work placement with prestigious companies such as GE Consumer Finance and IBM.
  • You will have access to contact and share ideas with other computer games students throughout the country through our own Computer Society.
  • This course shares a common first year with BSc (Hons) Computer Science and BSc (Hons) Software Engineering, allowing you the flexibility to review your pathway once you've started studying.
  • You will have access to superior facilities, equipment and software such as the Source Engine (the technology behind the Half-Life 2 game) and Unreal Engine 3 (the technology behind the Gears of War franchise).
  • You will develop and design software for our XBox 360s and PS3s and use computer animation.
  • Our student work can be groundbreaking and innovative, and consistently attracts industry attention.
  • You will work with our highly regarded academics, who are active in a broad range of research areas, achieving 80% world-leading or internationally-excellent research impact (REF 2014).

You may also be interested in:

What our students say

"My greatest achievement at NTU was forming the company NerfGames LTD. This was accomplished by splitting my final year over two years and completing my placement at the same time. We now have three complete titles, and as a result guaranteed ourselves a strong avenue into the games industry."

Steven Batchelor-Manning, (Hons) Computer Science (Games Technology)

What you'll study

You will learn core skills concerning the production of computer programmes and applications, as well as specialist knowledge in areas such as:

  • games development
  • 3D games design
  • virtual reality.

All of the courses within the Computer Science cluster share a common first year. This will provide you with the flexibility to review your pathway once you have started studying. At the end of year one, you can choose to transfer to BSc (Hons) Software Engineering or BSc (Hons) Computer Science.

What's included in the course fees?

Your course fees cover all the facilities and support you need to succeed. This includes the following:

  • You will have access to extensive computing facilities, some available 24 hours a day and including technician support.
  • You will have dedicated online storage to support backup of work.
  • You will have access to Microsoft Academic Alliance membership, which gives you free copies of all Microsoft developer software including operating systems, Visio and Project.
  • As one of our students, you will be able to join the Oracle Academic Initiative as an individual member and get free database software.
  • Students are able to register for a free personal copy of 3D Studio Max.
  • Extensive equipment is available to loan for coursework and project work. For example, you can borrow cameras and phones.
  • We offer extensive free training software including tutorials on 3D Studio Max, Flash, Photoshop, TCP/IP Packet analysis, Java, Javascript, HTML5, and Oracle.
  • Most major software is available across the campus machines, including Adobe Master Collection Suite.

Who will teach me?

Computing and Technology comprises 35 full-time academic teaching staff. We and our students have excellent support from our four dedicated technicians. We are very proud to have achieved 80% world-leading or internationally-excellent research impact (REF 2014).

We have a rich mix of knowledge ranging from software development for different types of system through to hardware aspects such as networking. This involves many uses of computing and considers all aspects, including security and management. Our knowledge is built up and maintained through our wealth of industrial experience, our industrial links and our research activity. These are the ingredients for ensuring the relevance and vitality of your course.

Much of our research is internationally recognised, particularly in the areas of Games for Learning and in Security. For example, Professor David Brown leads several projects, funded by the European Union, in games and assistive technology while Professor Paul Evans' innovative developments in security are supported by USA Dept of Homeland Security.

We engage fully in our subject area and this engagement feeds directly and indirectly into our teaching. Other examples of our activity are:

  • developing patents (for example, in voice signal processing)
  • involvement in the GameCity Festival
  • organising conferences on Interactive Technology and Games and on Intelligent Environments
  • working with local companies on funded projects e.g. enhancing the capability of the Press Association to search their image database
  • publishing novel findings in research publications on for example financial prediction, mobile communications, detection of human behaviour patterns.

Visit our academic team pages to find out more about our approach to teaching, our partners and research interests.

For information on international student support or to see our academic terms times please visit our international student pages.

Learn a new language

Alongside your study you also have the opportunity to learn a new language. The University Language Programme (ULP) is available to all students and gives you the option of learning a totally new language or improving the skills you already have.

Learning a new language can:

  • enhance your communication skills
  • enrich your experience when travelling abroad
  • boost your career prospects.

Find out more about the ULP.

  • Year One

    Foundations of Computing and Technology

    This module has several strands including programming and technical aspects that introduce you to the fundamentals of writing computer programs, as well as numeracy and website development.

    Computer Science Programming

    Learn about programming languages relevant to software with industrial scale, reliability and performance characteristics.

    Computer Technology and Mathematics

    Understand how a computer works, look at issues arising from the hardware architecture and extend your mathematical knowledge and ability.

    Systems Analysis and Design (SAD) with Professional Development

    Introducing you to the fundamental principles of SAD, this module gives you a working knowledge of key systems development methodologies, techniques and tools.

  • Year Two

    Applied Mathematics and Graphics

    This module provides you with a range of mathematical skills necessary for the implementation of computer systems which interact with or model the physical world.

    Games Programming

    Introduces you to specific games development technologies. It builds on object-oriented development skills and key programming concepts at work in current gaming technology.

    Practical Project Management and Professional Development

    Continued professional development and lifelong learning are important to your future career. Through this module you’ll improve your time and project management skills, presentations and report writing. This module also includes detailed guidance about the development of your CV and provides experience of selection assessments for industrial placement / graduate employment positions.

    Software Design and Implementation

    Equips you with the knowledge and skills in software development techniques to support the development of robust, secure, maintainable and portable software systems.

    Systems Software

    Learn about operating systems theory, network solutions, design and implementation and how computer systems can be connected to form large complex distributed systems.

    3D Design for Games

    Design and develop 3D environments and characters for computer game systems.

  • Year Three

    You have the option to undertake a one year work placements in industry. On successful completion you will gain an additional award – the Placement Diploma in Professional Practice.

  • Final year

    Project

    Investigate problems in computing, implement solutions, critically evaluate and reflect on your work, and develop your abilities to communicate, self-organise and manage.

    Graphics for Games and Dynamic Modelling

    Learn the fundamental principles of advanced 3D rendering and physical simulation and gain an appreciation of “fitness for purpose” and the full implications of hardware choices.

    Interaction Design and Project Management

    By understanding human computer interaction and practical abilities in interface development, you’ll learn the importance of designing and evaluating usability at each stage of software development.

    Virtual Reality

    You will develop your knowledge of the technology underpinning Virtual Reality and be presented with past and current research into fields such as VR training and simulation, architectural visualisation, disability access and 3D recording of ancient monuments and artefacts.

    Choose one of the following modules:

    Artificial Intelligence

    Learn about the theoretical foundations of Artificial Intelligence (AI), the main methods and techniques and current areas of AI research and development.

    Serious Games

    Examine the use of computers for teaching, focusing particularly on virtual reality and multimedia systems in the development and application of games for learning.

    Advanced Software Engineering

    Develop techniques and strategies to analyse, choose, propose, design and evaluate hardware and software elements to problems in both real-time and non-realtime domains.

    Mobile Platform Development

    Development Understand the requirements, capabilities and constraints of a variety of mobile platform technologies and consider how they can be used to build systems that are outside the traditional desktop paradigm.

    Communicating Science and Technology*

    This module will be of interest to you if you are considering a career in teaching and / or want to develop your portfolio of transferable skills.

    *Communicating Science and Technology will be of interest if you wish to explore teaching as a career route as it involves working with teachers in a school setting.

Course specification

View the full course specification
Please note that course specifications may be subject to change

How you’re taught

You will be assessed on a variety components including:

  • coursework and practical (assignments, dissertation, group projects, oral presentations, reports)
  • written (exams, written tests)

Scheduled contact time in lectures and seminars is around 12 hours per week and these will be held on Clifton Campus. Lectures are spread across various buildings on campus, including Erasmus Darwin. See Clifton Campus maps and travel information.

Assessment methods

Year 1 - coursework (83%) and written (17%)

Year 2 - coursework (77%) and written (23%)

Year 3 - coursework (83%) and written (17%)

A placement year may be taken between year 2 and year 3 of study

Contact hours

A full-time student on average can expect to spend 1200 hours a year learning which will typically be broken down as follows:

Year 1 - lectures/seminars/workshops (28%) and independent study (72%)

Year 2 - lectures/seminars/workshops (30%) and independent study (70%)

Year 3 - lectures/seminars/workshops (23%) and independent study (77%)

A placement year may be taken between year 2 and year 3 of study

Careers and employability

Your career development

This course provides a thorough education in computing for industry meaning you graduate with advanced skills in the development of software and are able to design and manage complex information systems.

Recent graduates have gone onto work in the following roles and companies:

What our students say

"My placement at NTU was so useful and gave a full insight into working life. When starting out, my sights were set pretty tightly on video game development, but the course taught me about the whole world of software development.

"I currently work for IBM as IT Support for Linux. I help maintain the hardware and software that the testers use to stress test the latest and greatest applications created on-site. I specialise in all Linux distributions, so the role is really pushing a deep technical insight into the platform at an expert level."

Andrew Daniel, BSc (Hons) Computer Science (Games Technology) Graduate 2009

Excellent placement opportunities

After the second year, you will have the opportunity to undertake a one-year work placement in industry. This will give you the opportunity to:

  • gain vital experience
  • put your knowledge into practice.

Our recent placement students have secure salaries from £12,000 to £30,000. A placement could also be the ideal opportunity to start your career. This is because many of our students have impressed their placement employers so much they are offered jobs upon graduation.

Our students have secured work placements in companies and in roles such as:

Entry requirements

What are we looking for?

  • A-levels – BBB including an IT, Maths or Science subject; or
  • 120 UCAS Tariff points from three A-levels or equivalent qualifications, including an A-level grade B equivalent in an IT, Maths or a Science subject; or
  • BTEC Extended Diploma grades DDM (including relevant IT, Maths or Science modules); and
  • GCSE English and Maths grade C/4.

Applicants without A-levels will have their qualifications assessed for subject compatibility. We also consider equivalent qualifications and combinations. Please see UCAS Course Search for more details.

What are we looking for?

  • A-levels – BBB including an IT, Maths or Science subject; or
  • 120 UCAS Tariff points from three A-levels or equivalent qualifications, including an A-level grade B equivalent in an IT, Maths or a Science subject; or
  • BTEC Extended Diploma grades DDM (including relevant IT, Maths or Science modules); and
  • GCSE English and Maths grade C/4.

Applicants without A-levels will have their qualifications assessed for subject compatibility. We also consider equivalent qualifications and combinations. Please see our website or UCAS Course Search for more details.

International qualifications

We accept qualifications from schools, colleges and universities all over the world for entry onto our UG and PG degrees. If you’re not sure how your international qualification matches our course requirements please visit our international qualifications page.

English language entry requirements

If English is not your first language you need to show us that your language skills are strong enough for intensive academic study. We usually ask for an IELTS test and we accept some alternative English language tests.

Help and support

If you have any questions about your qualifications or about making an application to the University please contact our International Team for advice.

How to apply

Ready to join us? Then apply as soon as you can. Just click the Apply button at the top of the page and follow the instructions for applying. Make sure you check the entry requirements above carefully before you do.

Writing your application and personal statement

Be honest, thorough and persuasive in your application. Remember, we can only make a decision based on what you tell us. So include all of your qualifications and grades, including resits or predicted grades.

Your personal statement is a really important part of your application. It’s your chance to convince us why we should offer you a place! You’ve got 4,000 characters to impress us. Make sure you use them to show how your skills and qualities are relevant to the course(s) you’re applying for. For more hints and tips, take a look at our page on how to write a good personal statement.

Keeping up-to-date

After you’ve applied, we’ll be sending you important emails throughout the application process so check your emails regularly, including your junk mail folder.

You can get more information and advice about applying to NTU on our Your Application page. Good luck with your application!

Please read our notes on the University's commitment to delivering the educational services advertised.

You can apply directly to the University for an undergraduate course if you’re not applying to any other UK university in the same year.  If you are applying to more than one UK university you must apply through UCAS.

Apply as early as you can so that you have time to prepare for your studies. If you need a visa to study here you need to plan this into your application.

Keeping up-to-date

After you’ve applied, we’ll be sending you important emails throughout the application process so check your emails regularly, including your junk mail folder.

Good luck with your application!

Please read our notes on the University's commitment to delivering the educational services advertised.

Further information on how to apply

Need help with your application?
For admissions related enquiries please contact us:
Telephone: +44 (0)115 848 4200

Fees and funding

Once our 2018/19 fees have been set, they will be available on our fees and funding page.

Getting in touch

For more advice and guidance, you can contact our Student Financial Support Service on telephone +44 (0)115 848 2494.

While we aim to keep any extra study costs to a minimum, please see our page on additional costs and optional extras to find out about any additional expenses you may incur on your course.

We offer prestigious scholarships to new international students holding offers to study at the University.

While we aim to keep any extra study costs to a minimum, please see our page on additional costs and optional extras to find out about any additional expenses you may incur on your course.

Still need help?

Science and Technology course enquiries
+44 (0)115 848 8351