Simon Schofield's main areas of interest are computer graphics and gaming. He is particularly interested in the overlap between computing, programming and creativity.
Whilst at Cambridge University's Department of Architecture, Simon created the award-winning Piranesi Interactive Rendering system, used by architects worldwide. Then, while working at the Slade School of Fine Art, UCL, he won a Bafta Interactive for a music-based game.
His current research and practice at NTU involves the production of highly detailed Fine Art images using generative and data-driven approaches. For this, he writes his own software. He has shown his work internationally and is represented by the London-based gallery TAG Fine Arts.
Opportunities to carry out postgraduate research towards an MPhil/PhD or MSc by research exist in all the areas identified above. Other areas of research may include:
- the relationship between technology and creativity
- developing new software to expand the area of human creative expression
- audience consumption.
Further information may be obtained from the University Graduate School.
Interactive Systems and Serious Games.
Applied Imaging and Displays.
Dr Schofield is active in the production of bespoke, high resolution artworks suitable for architectural contexts. He has a thriving art practice, with work shown internationally. His work is represented by the Mark Jason Gallery London, and he has recently shown large scale artworks at the Millennium Museum Sheffield and the Museum of Arts and Design, New York. He is a Champion of Academic Enterprise, investigating a new academic provision for the Centre for Contemporary Play. His areas of research include:
- Relationship between Technology and Creativity
- Generative Systems for Artistic Expression
- Computer Games
- Print Technology
- Serious Games.
- External Examiner for Central St Martins Masters in Communication Design.