Iryna Kuksa

Iryna Kuksa

Senior Research Fellow

School of Art & Design

Role

Iryna's main job responsibility is to carry out high-level research, disseminating findings through publications, presentations at key academic conferences and seminars. In addition to developing an independent line of research, Iryna works together with academics, students, practitioners and organizations, in order to develop novel research strategies, methods, design practice and educational approaches.

Iryna promotes a culture of collaborative working across School of Art & Design, as well as cross-University, and aims to identify and secure research income.

Current projects

  • 2012 (ongoing) – 'Lace: Oral History Archive' in collaboration with Amanda Briggs-Goode, Deborah Tuck and Nicola Donovan;
  • 2011 (ongoing) – 'Networking the Archive: harnessing participation to boost creative communication and knowledge exchange' in collaboration with Dr Geoff Walton (Staffordshire University) and Dr Mark Hepworth (Loughborough University;
  • 2007 (ongoing) – 'Scenography Reborn in 3D: A Study of Norman Bel Geddes' in collaboration with Harry Ransom Center, University of Texas at Austin.

Career overview

Iryna has a demonstrated ability of project management, a good publication output, and a growing number of successful collaborations across disciplines and borders. She trained as a researcher at three of the UK’s top universities (Oxford, LSE, and Warwick) and has been a proud recipient of prestigious, highly competitive academic awards. During the past five years, Iryna has been involved in more than ten multidisciplinary research projects, linking the fields of design, theatre studies, media, narrative and interactive arts, computing, cultural policy and education; and has co-supervised ten MA dissertations and started supervising PhD students at Nottingham Trent University.

Iryna made original contributions to progress in her discipline together with a notable input to other fields, as demonstrated by her recent publications and the invitation by Chandos Publishing to write a book about digital spaces as a tool for communication.

Research areas

In her research, Iryna investigates the challenges, and opportunities, encountered by practitioners and educators in using 3D visualization as research methodology and immersive virtual environments. This highly innovative and topical work has successfully bridged gaps between diverse disciplines, and established Iryna as one of the prominent researchers in the field of visual and performing arts. Her broad research interests enable Iryna to make creative and inventive connections between various areas of knowledge, identifying exciting research questions and methodologies.

Iryna is currently examining a suite of rapidly-developing communication and computer-visualization techniques, which enable reciprocal exchange between viewers and artefacts and transform the way we experience, learn and co-create our culture. She is also keen to continue her research on immersive virtual environments, which are already an important aspect of current teaching and research, and promise enormous future potential for scholars in terms of understanding virtual ecologies and sustainability of virtual performance spaces.

Iryna's long-term goal is to cultivate new scholarly audiences and create new research and pedagogical models that facilitate, and creatively transform, research in the visual and performing arts of the 21st Century. Iryna studied for a PhD at the University of Warwick.

External activity

Iryna's research in applying 3D visualization as a research methodology is recognized and valued by the international academic community, as demonstrated by a string of recent invitations to give guest seminars and co-organize conferences. These include:

  • award of Harry Ransom Fellowship in 2012;
  • appointment as Reviews Editor for Scene (published by Intellect)
  • integration of her PhD project (Set-SPECTRUM) into the teaching curriculum of three universities (University of Warwick, University of Hull, and Edge Hill University)
  • request to use Iryna's research outputs for the Norman Bel Geddes' permanent collection at the Harry Ransom Humanities Research Centre
  • display of her 3D visualization of Dante's The Divine Comedy designed by Norman Bel Geddes in 1921 as part of the 'I Have Seen The Future: Norman Bel Geddes Designs America' exhibition at the Ransom Center in September 2012-January 2013; and at the Museum of the City of New York in Autumn 2013
  • appointment as Visiting Senior Fellow at Staffordshire University.

Information for prospective research students

Iryna’s areas of interest are design, theatre, cultural heritage, new media and multimedia, immersive virtual environments, development of computer-based educational resources.

Sponsors and collaborators

  • Harry Ransom Center, University of Texas at Austin
  • Dr Mark Childs, Coventry University
  • Dr Geoff Walton, Staffordshire University
  • NTU Colleagues: Dr Amanda Briggs-Goode, Deborah Tuck, Nicola Donovan, Peter Rumney, Prof Benachir Medjdoub.

Publications

Selected publications:

KUKSA,I.AND CHILDS,M.,2014.Making Sense of Space:The Design and Experience of Virtual Spaces as a Tool for Communication. Cambridge:Chandos/Woodhead.

KUKSA, I. and TUCK, D., 2011. 'Breaking the glass': preserving social history in virtual environments.International Journal of Arts and Technology vol 4 (4),pp. 392-407, (Doi: 10.1504/IJART.2011.043447) ISSN 1754-8861

KUKSA,I.,RUMNEY,P.AND SCRIVEN,N.,2011.The Cosmos Project- A Journey To The Stars. Youth Theatre Journal,25:1,pp.87-100 (DOI:10.1080/08929092.2011.569307) ISSN 0892-9092

KUKSA, I. and CHILDS, M., 2010. But A Walking Shadow: Designing, Performing And Learning On The Virtual Stage. Learning, Media And Technology, vol 35:3,pp.275-291 (DOI:10.1080/17439884.2010.509352) ISSN 1743-989.

See all of Iryna Kuksa's publications...

Press expertise

  • Design and personalisation
  • 3D visualisation of historical artefacts
  • Use of immersive virtual environments for creative practice and education
  • Digital communication
  • Multi-modal learning