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Blender 3D Skills Development

  • Level(s) of Study: Professional / Short course
  • Course Fee:

    £695

    *
  • Start Date(s): 15 May 2024
  • Duration: Wednesday to Friday, 9 am - 4 pm, three days
  • Study Mode(s): Short course
  • Campus: City Campus
  • Entry Requirements:
    More information

Introduction:

Blender 3D is a powerful free open-source 3D creation software, which allows for 3D asset creation, animation, and rendering.

It can be used in any field that requires a digital 3D experience and is easily transferable to many other software’s such as Unreal Engine, Unity, AR/VR, rendering, etc.

On this course you will learn the basics of using Blender 3D Creation Suite, which introduces modern digital asset creation techniques and can be utilised across creative industries such as animation, architecture, product design and fashion.

You will learn and explore various methods for 3D digital asset creation suitable for 2D and 3D rendering.

  • This course is suitable for creatives who are beginners to digital asset creation or those who have little knowledge of Blender and would like to explore basic techniques for their designs.
  • By the end of the course, you will have learnt 3D Digital language skills and understand how geometry effects the final output.
  • You'll leave having completed a project of your choice with final renders that can be used in a portfolio, and have an understanding of industry pipelines.

What you’ll study

The course is divided into three sessions:

    • Introduction to digital language in Blender
    • Why knowing your asset size is important
    • Fundamentals of Import / Exporting assets
    • Blender interface – modes, scenes, tabs and modifiers etc.
    • Using transformation tools and traversing the workspace
    • Working between Blender Modes – Object / Edit Mode / Sculpt
    • Create 3D objects
    • Walking through creating a 3D model in Blender.
    • Add-ons for Blender
    • Modifiers, Manipulating and fixing
    • Materials and Textures Nodes – Creating and applying digital textures
    • Texture Painting – Creating your own effects
    • UV Maps
    • Keyframes and Keysets – recording and marking movement
    • Rendering – Setting up the camera, lighting and movement.
    • Final touches to your model and creating final outputs

How you’re taught

The course is divided into three sessions. By the end of the course, you will be able to set up, record and edit different animation types, have an understanding of industry pipelines and have a completed project and final renders for your portfolio.

Tutor profile:

Sarah Kay Beardsley started her career in London as a freelance model-maker.

She then developed her digital skills and began working at both Nottingham Trent University and Ravensbourne University London, teaching additive manufacturing, CAD/CAM and Rhino3D.

Sarah has taught digital fashion with BA students and helped NTU become one of the first universities in the UK to present a digital-only fashion collection which appeared in Forbes, Vogue and WWD.

She has been a co-developer and trainer of 3D digital language, asset, and environment creation (Blender3D, Rhino3D & Photogrammetry) for many years, helping her students to navigate the ever-changing digital world.

Entry requirements

Level: Intermediate / Professional

Entry requirement: You should have experience of working in a creative environment, but no formal qualifications in design are required. Basic computer skills essential.

You must be over the age of 18 to attend this course.

Fees and funding

The fee for this course is £695.

Payment is due at the time of booking.

How to apply