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Long-term impact of excessive gaming on teens revealed in landmark study

A landmark study has revealed that one in 10 boys may experience internet gaming disorder (IGD) at some point during their formative years, with negative consequences persisting for both boys and girls throughout adolescence.

By Helen Breese | Published on 7 October 2025

Categories: Press office; Research; School of Social Sciences;

 
Associate Professor Daria Kuss explains more about the findings of the research

IGD is a behavioural condition where excessive gaming leads to significant problems in a young person’s daily life, including school, relationships and mental health.

The research by Nottingham Trent University in the UK, Norwegian University of Science and Technology, and RMIT University, Melbourne, followed more than 800 children in Norway from age 10 to 18.

Findings showed that by age 18, 10 per cent of boys and nearly two per cent of girls had met the criteria for IGD at least once.

Although the overall rate of IGD at any single point in time was relatively low at between one and two per cent, the cumulative risk was far higher for boys. Boys were three to five times more likely than girls to be affected, but the research also found that when girls did develop symptoms, the negative consequences were just as severe.

Researchers used face-to-face clinical interviews based on international diagnostic criteria and assessed symptoms of internet gaming disorder at five points over eight years, resulting in more than 3,200 observations.

To ensure a representative sample, children with a range of emotional and behavioural backgrounds were included, and the results were weighted to reflect the wider population.

Advanced statistical modelling was then used to analyse how gaming behaviours developed and changed over time.

The study, published in Addiction, identified two main types of symptoms: “heavy involvement” in gaming, such as preoccupation and difficulty controlling play, and “negative consequences”, including loss of interest in other activities and problems at school or with relationships.

Heavy involvement increased steadily from age 10 - peaking in mid-adolescence - before dropping sharply at 18, while negative consequences remained stable throughout the teenage years.

IGD symptoms at age 10 were only weakly related to symptoms in later adolescence, suggesting that early signs often subside naturally.

However, from age 12 onwards, increases in heavy involvement predicted a greater risk of negative consequences later on, suggesting that early adolescence is a key window for prevention.

Dr Daria Kuss, co-author and Associate Professor of Psychology at NTU's School of Social Sciences, said: “This seminal study provides one of the most detailed pictures yet of how gaming disorder emerges and evolves during adolescence.

“While most young people game without harm, a significant minority are at risk of developing patterns of play that can disrupt their lives, education, and wellbeing.

“Our findings underscore the importance of early, age-appropriate interventions to prevent internet gaming disorder from taking hold during the critical teenage years.”

Lead author, Professor Lars Wichstrøm, from Norwegian University of Science and Technology, said: “Early adolescence offers a real opportunity to intervene before gaming habits become entrenched and harder to change.

“We recommend that parents, schools, and health professionals focus on reducing excessive gaming in early adolescence, rather than waiting for more serious problems to emerge. Both boys and girls who show signs of problematic gaming should be offered support, as the risks are real for both.”

The paper, Structure and stability of internet gaming disorder from childhood to late adolescence: A 5-wave birth cohort study, can be read online.

Find out more about the Cyberpsychology Research Group at NTU

Notes for Editors

About Nottingham Trent University 

Nottingham Trent University (NTU) has been named UK ‘University of the Year’ five times in six years, (Times Higher Education Awards 2017, The Guardian University Awards 2019, The Times and Sunday Times 2018 and 2023, Whatuni Student Choice Awards 2023) and is consistently one of the top performing modern universities in the UK.

Students have voted us the best university in the UK and 1st in the UK for student employability (Uni Compare 2025).

NTU is 4th in the UK for number of undergraduate students (HESA 2023-24) with over 36,000 students and more than 4,000 staff located across six campuses. It has an international student population of 6,000 and an NTU community representing over 160 countries.

NTU owns two Queen’s Anniversary Prizes for outstanding achievements in research (2015, 2021). The first recognises NTU’s research on the safety and security of global citizens. The second was awarded for research in science, engineering, arts and humanities to investigate and restore cultural objects, buildings and heritage. The Research Excellence Framework (2021) classed 83% of NTU’s research activity as either world-leading or internationally excellent.

NTU was awarded GOLD in the national 2023 Teaching Excellence Framework (TEF) assessment.

NTU is a top 10 for sport (British Universities and Colleges Sport league table 2025) and was named as Sports University of the Year (Daily Mail University Guide 2025). It has also been ranked as 25th in the UK by the Guardian University Guide 2026.

NTU is a holder of the University Mental Health Charter recognising the commitment an institution has shown towards continuous improvement in the area of mental health and wellbeing.

NTU is the most environmentally sustainable university in the UK and second in the world (UI Green Metric University World Rankings, 2024).