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Games Art - London BA (Hons)

UCAS code: W206

Start year

Information for 2026

About this course

This degree is delivered at our London Campus in Whitechapel.

If you have ever played a video game and been drawn in by the immersiveness of the environment art or marvelled at the imagination of the characters or creatures, the BA (Hons) Games Art course may be for you. Teaching you on industry-standard hardware and software, this course will advance your creative and artistic skills with opportunities to work collaboratively with game designers, animators and Visual Effects artists to create Blueprint games. Working alone, in teams or in industry focused workshops, you’ll develop the digital toolset, creative invention, and contextual knowledge to bring your visual imagination to life. You’ll graduate with an industry-ready reel demonstrating your invention and artistic prowess.

  • You’ll have the opportunity to complete a work experience placement of up to a year in length. Dependent on the duration of your placement, you could gain an additional Diploma or Certificate in Professional Practice.
  • Develop your professional skills through self-initiated work experience placements, industry competitions, collaborations with organisations and guest lectures.
  • You’ll be able to personalise your studies by choosing from a range of up to eight optional modules. Your course also includes our School-wide, sector-leading CoLab module.

Accreditation

  • Women in Games Education Ambassador
Top
20
In the UK for Animation and Games Design in Guardian University Guide 2025

What you’ll study

Teaching you on industry-standard hardware and software, this course will advance your creative and artistic skills with opportunities to work collaboratively with game designers, animators and Visual Effects artists to create Blueprint games. Working alone, in teams or in industry-focused workshops, you’ll develop the digital toolset, creative invention, and contextual knowledge to bring your visual imagination to life. You’ll graduate with an industry-ready reel demonstrating your invention and artistic prowess.

There is an opportunity for students to undertake a placement year, and transfer to the Sandwich route, please see further details in the ‘Year Three’ section below.

Principles of Screen Arts

(40 credit points)

Learn about, and put into practice, the principles of screen art that will serve as the foundation for your course. Throughout this module, you'll sharpen your skills and begin the journey of exploring perspective drawing, digital drawing and painting. You'll do this with a focus on the core elements of art theory such as line, shape, colour, form, texture, space, movement, and rhythm.

Introducing 2D Digital Art

(40 credit points)

Refine your digital art skills as you build your knowledge of anatomical figure drawing, digital drawing and painting through projects focusing on concept art, UI design and board game design.

Games Studies

(20 credit points)

Explore the captivating and fascinating history of game playing and associated game theory, and delve into the present-day impact of electronic gaming on commercial, ethical, and societal factors. Research and interrogate the wider social, ethical and global context of games production and consumption.

Introducing 3D Digital Art

(20 credit points)

Gain the skills and knowledge needed to create digital models and designs. You will learn about polygonal modelling, surfacing, and lighting techniques. In addition, workshops on life drawing will strengthen your understanding of the human form, combined with research into traditional visual art forms like painting.

Progressing 2D Digital Art

(40 credit points)

Building on the knowledge you developed in Introducing 2D Digital Art, you will further apply your understanding of 2D practices to choose from a range of briefs where you will progress your skills. These might include character and environment art, tabletop game art, 2D sprite-based game or puzzle game art.

OR

Progressing 3D Digital Art

(40 credit points)

Based on the 3D skills you developed in Year One, you will progress your abilities and widen your knowledge of digital modelling and lookdev. You will be introduced to digital sculpting and programs such as Substance Painter. Additional workshops in anatomical drawing and clay modelling will reinforce your understanding of 3D form – enhanced by active production research into natural, architectural, prop, and costume detail.

Games Art Studio

(40 credit points)

The aim of this module is to bring together like-minded game development students from Games Art and Games Design. Together, you'll work on projects to bring game ideas to life. Each project will be unique and challenge your collaborative skills and technical abilities, including one set by an industry partner.

CoLab: Research, Exploration and Risk-taking

(20 credit points)

Through active participation with team-based problem-solving, you will work together in mixed teams on a project where you will use your creative ideas to generate solutions to the challenge or brief. Your project will allow you to explore outside of your usual frames of reference and to move beyond your comfort zone. You can expect to engage in new conversations as you explore disruptive learning opportunities through participation in unfamiliar creative places and experiments as you embrace new opportunities.

Optional  Module:

You will also choose one optional 20-credit module from:

  • Storyboarding
  • Character Ideation
  • Experimental Animation
  • Performance for Motion Capture
  • Tabletop Game Development
  • Interactive Narrative
  • Virtual Production
  • Prop Making

Optional Placement Year (Sandwich)*

We have an option for all of our students to undertake a placement year (Sandwich) and allow you to decide whether this is right for you once you have completed years 1 and 2 of your course. This time spent working in industry provides our students with crucial work experience, which is highly prized and much sought after by employers upon graduation. If you are successful in securing a placement you will have the chance to gain an additional Certificate or Diploma in Professional Practice, dependent on duration.

The additional placement year incurs a fee.  For international students considering the transfer to the 4-yr SW route it’s important to seek advice from the International Student Support team and the Home Office regarding any potential visa implications and costs. For UK students, advice should also be sought regarding SLC eligibility, if applicable.

* If you choose to take the sandwich route option, you will still need to apply for this course with the full-time UCAS code: W206

Games Art Project

(60 credit points)

Define yourself as a games designer through personal projects. Develop your projects and reflect upon their degree of success either as individual self-directed project/s or as a primary creative on other students’ projects. You'll be challenged to display your mastery of industry-standard digital tools to create stunning visual aesthetics and your ability to critically evaluate technological research to shape your game design and decision-making.

Screen Arts Collaboration

(40 credit points)

Building on the collaborative skills you have developed in Year Two, you'll have the opportunity to work with other screen arts students to fully develop a group project with a negotiated outcome or with an industry partner. You'll explore audio and visual storytelling as a group, working as a multi-disciplinary team to effectively respond to a brief.

Games Entrepreneurship

(20 credit points)

Assess your previous learning and specialised direction to focus your final year effort towards building your graduate profile. Throughout the module, you will identify and evidence the required professional knowledge and skills aligning with your future goals in your final showcase and reflect upon the progression of your creative and technical processes and outcomes.

We regularly review and update our course content based on student and employer feedback, ensuring that all of our courses remain current and relevant. This may result in changes to module content or module availability in future years.

Video Gallery

Find out more about our new Design & Digital Arts building, opening for 2024 admission.
 

How you're taught

Teaching and learning experiences will include:

  • Lectures and briefings
  • Studio workshops
  • Seminars
  • Tutorials
  • Peer and self-evaluations
  • Verbal and visual presentations
  • Teamwork
  • Live projects
  • Study trips
  • Personal development planning.

Collaboration across courses

This course offers our new innovative collaboration module. This gives you the opportunity to work collaboratively with your contemporaries from a range of different art and design subjects and beyond. You’ll be working alongside artists, designers, photographers, illustrators, animators, and filmmakers on daring and creative projects that prepare you for a rewarding career in your chosen industry. Your project will allow you to explore how creativity can make an impact in society, as you choose a theme of sustainability, social justice, enterprise and innovation or community.

Exchange opportunities

If you’re thinking about studying part of your degree abroad, the course has exchange agreements with a number of institutions around the world.

Exchanges take place in Year Two of the course. You’ll receive guidance from the University about where you can study, and help in completing your application and arranging your exchange.

Showcase

You will be given the opportunity to exhibit your work during your time at NTU to members of the creative industries. Visit our ‘We Are Creatives’ showcase to take a look at the work of this year's graduating students’.

Careers and employability

Employability is a key focus of this course, with modules including initiatives such as live projects and trips, and the opportunity to exhibit your work, which will help to raise your profile and enhance your future career.

Our BA (Hons) Games Art course will prepare you for a broad range of careers in games art. This could include roles such as character artist, 3D modeller, environment artist, concept artist, storyboard artist, and 3D LookDev artist.

Connecting with industry and work placement opportunities

Industry professionals will visit the course to guest lecture and share their experiences. Live projects and competitions will help you to gain real experience of the industry, make contacts, and build your portfolio and CV.

You’ll be encouraged to undertake short periods of work experience alongside your studies. You will normally complete these placements during holiday periods, but you will have the option of taking up to two weeks out of term time, which you can negotiate with your tutor.

In addition, you’ll also have the opportunity to complete a longer work experience or placement, with the chance to gain an additional Diploma or Certificate in Professional Practice, dependent on duration. Course tutors and our Employability team are on hand to support you in applying for placement and professional practice opportunities.

YouFirst – working with our Employability team

Studying a creative degree in a large university has many benefits, none more so than having access to a large employability team.

Our friendly, experienced careers consultants will work closely with you at every stage of your career planning, providing personal support and advice you won't find in a book or on the Internet. You can benefit from this at any time during your studies and for up to three years after completing your course.

Creative Industries Federation

We are members of the Creative Industries Federation (CIF), which means students in the Nottingham School of Art & Design have the opportunity to sign up to free student membership. Creative Industries Federation are an organisation that represents, champions and supports the UK’s creative industries and membership grants students exclusive access to their selection of resources and events to help advance your career and connect with industry.

Campus and facilities

Campus is located in the vibrant Whitechapel district. With excellent public transport, you’ll be just a short walk, tube or bus ride from the popular destinations of Brick Lane and Spitalfields Market, and famous landmarks including Tower of London, Tower Bridge and The Gherkin.

Similar to our campus in Nottingham, you’ll access unrivalled facilities from day one. This includes a 600-capacity multipurpose venue, which will host live music, entertainment and esports, along with specialist studios and teaching spaces.

As well as housing world-class recording studios, you can also take advantage of a virtual production studio, event production space, and content creation edit suites.

Our design rooms and esports studio are equipped with Dell XPS PCs with i9 processors, RTX 4080 graphics, and either Dell 34" ultra-wide curved displays or Alienware 25" 360Hz displays.

In our Mac suites, you’ll work on Apple M2 Silicon with Dell 34" ultra-wide curved displays and in our scale-up room we have Microsoft’s Surface Laptop Studio with i7 processors and RTX 3050Ti graphics at all stations.

Entry requirements

UK students

  • Standard offer: 112 UCAS Tariff points from up to four qualifications
  • Contextual offer: 96 UCAS Tariff points from up to four qualifications

To find out what qualifications have tariff points, please use our tariff calculator.

International students

Academic entry requirements: 112 UCAS Tariff points from up to four qualifications. We accept equivalent qualifications from all over the world. Please check your international entry requirements by country.

English language requirements: See our English language requirements page for requirements for your subject and information on alternative tests and Pre-sessional English.

Policies

We strive to make our admissions procedures as fair and clear as possible. To find out more about how we make offers, visit our admissions policies page.

Fees and funding

UK students

- see the fees for this course, as well as information about funding and support.
Fees for the 2026/27 academic year are yet to be agreed but, as a guide, the fees for 2025/26 are below:

£9,535 per year

If you choose to do a placement year, you'll pay a reduced fee for that year of £1,850.

Find out about the extra support we may be able to provide to help pay for uni, including NTU bursaries and scholarships.

The School will cover the costs of any mandatory study trips.

In your final year, the Nottingham School of Art & Design will provide infrastructure costs for the Showcase.

Material costs: Depending on the materials you choose to work with, you should budget around £100 per year (minimum) for production costs associated to your course, including things like your final year project.

As part of your studies, you’ll need to store large quantities of data and we recommend you budget £70 for a rugged 1TB portable hard drive.

You will need to pay tuition fees for each year that you are at university. The tuition fees, including the placement year and study abroad options are subject to government policy and may change in future years of study.

Preparing for the financial side of student life is important, but we don’t want you to feel anxious or confused about it. Visit our fees and funding pages if you have any concerns.

International students

- see the fees for this course, as well as payment advice and scholarships.
Fees for the 2026/27 academic year are yet to be agreed but, as a guide, the fees for 2025/26 are below:
  • £18,250 per year
  • If you choose to do a placement year, you'll pay a reduced fee for that year of £1,850

The School will cover the costs of any mandatory study trips.

In your final year, the Nottingham School of Art & Design will provide infrastructure costs for the Showcase.

Material costs: Depending on the materials you choose to work with, you should budget around £100 per year (minimum) for production costs associated to your course, including things like your final year project.

As part of your studies, you’ll need to store large quantities of data and we recommend you budget £70 for a rugged 1TB portable hard drive.

You will need to pay tuition fees for each year that you are at university. The tuition fees might increase from the second year of your undergraduate course, in line with inflation and as specified by the UK government.

Scholarships

We offer international scholarships of up to 50% of your tuition fee. You can apply for a scholarship when you have an offer to study at NTU.

Living costs

See our advice on managing your money and the cost of living as an international student in Nottingham.

Paying fees

As an international student, you'll need to make an advance payment of £6,000 when you've accepted your offer to study at NTU. You'll then need to pay your tuition fees in full, or have an agreement to pay in two further instalments, before the start date of your course.

Find out how and when to pay your fees, including information about advance payments, instalment dates and how to make payments securely to the University.

Enquiries

If you have any queries relating to advance payments or arrangements to pay, please contact our friendly and experienced international enquiries team.

Additional costs

Your course fees cover the cost of studies and include loads of great benefits, such as the use of our library, support from our expert Employability team and free use of the IT equipment across our campuses. There are just a few additional things you may need to budget for:

Textbooks and library books

Most modules will recommend one or more core textbooks, which most students choose to purchase. Book costs vary and further information is available in the University’s bookshop. Our libraries provide a good supply of essential textbooks, journals and materials (many of which you can access online) - meaning you may not need to purchase as many books as you might think! There may also be a supply of second-hand books available for purchase from previous year students.

Printing and photocopying costs

The University allocates an annual printing and copying allowance of £20 depending on the course you are studying. For more details about costs for additional print and copying required over and above the annual allowance please see the printing and photocopying information on the Library website.

Placements

If you're undertaking a placement year, you'll need to budget for accommodation and any travel costs you may incur whilst on placement. Many of our placement students do earn a salary whilst on placement which can help to cover these living costs.

Field trips

All essential field trip costs will be included in your course fees. There may be the opportunity to take part in optional field trips, which do incur additional costs.

Fees and funding advice

For more advice and guidance, you can email our Student Money Team or phone us on +44 (0)115 848 2494.

Cost of living information and support

Managing your money can help you make the most of life at NTU. Here's how we can support you, and now you can make your funding go further.

How to apply

Apply through UCAS.

We will ask you to provide a digital portfolio. Visit our webpage which has some advice on what to include to help make your portfolio stand out. After you have submitted your portfolio, we may also invite you to an online interview to help us make our final decision.

Optional Placement Year (Sandwich)*

Please be aware that all enrolments onto the Course will initially be for the full time 3-year route. There is however an opportunity for you to internally transfer to the 4-year SW route if you secure a placement. The placement would need to be confirmed and transfer agreed during your 2nd year to enable you to commence the placement in year 3. It is important that you seek advice regarding any funding and financial implications before making any changes to your course structure.

You can apply for this course through UCAS. If you are not applying to any other UK universities, you can apply directly to us on our NTU applicant portal.

Application advice

Apply early so that you have enough time to prepare – processing times for Student visas can vary, for example.  After you've applied, we'll be sending you important emails throughout the application process – so check your emails regularly, including your junk mail folder.

Writing your personal statement

Be honest, thorough, and persuasive – we can only make a decision about your application based on what you tell us:

Your portfolio 

If your initial application is successful, you may be asked to upload a portfolio of your work and you may also be asked to attend an interview.

Would you like some advice on your study plans? 

Our international teams are highly experienced in answering queries from students all over the world. We also have members of staff based in Vietnam, China, India and Nigeria and work with a worldwide network of education counsellors.

Optional Placement Year (Sandwich)*

Please be aware that you will need to apply for the three-year full-time course. There is however an opportunity for you to internally transfer to the 4-year SW route if you secure a placement. The placement would need to be confirmed and transfer agreed during your 2nd year to enable you to commence the placement in year 3. It is critical to consult with the NTU International Student Support Team and the Home Office for updated visa regulations and requirements before making any changes to your course structure.