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Computer Science - Games Technology (with foundation year) BSc (Hons)

UCAS code: I611 (full-time)

Start year

Information for 2026

About this course

You'll develop the practical skills and knowledge in programming, maths and engineering that will get you off to a flying start when you move onto BSc (Hons) Computer Science (Games Technology) (with foundation year) in your second year.

The course builds on and shares many modules with our Computer Science degree. We then combine this with specialised games technology modules to produce a distinct and unique course – perfect if you are interested in creative applications of computer technology.

The combination of a solid foundation in traditional computer science and games technology knowledge allows you to keep your options open regarding jobs and career paths. Our graduates are just as likely to move into well-paid careers with Investment banks or Motorsports companies as they are to join the ranks of a AAA games Studio.

Join us, and you will acquire the advanced skills and knowledge needed to design and implement various computer systems. You’ll mainly be software engineering using C++. You will also learn to program using Python, Java and C#, providing you with a fantastic portfolio of development skills demanded by employers today. You will be introduced to the techniques behind the production of 3D game assets and develop your games using Unreal Engine 5, Unity and the Android SDK. You will take these skills to the next level by developing serious and educational games for real-world clients and creating immersive experiences for VR headsets like the Meta Quest3, Pico3 and Vive Pro Eye.

  • We focus on the Industrial and medical applications of game technologies; our student work can be groundbreaking and innovative and consistently attracts industry attention.
  • You will have access to superior facilities, equipment and software, including our Vicon Motion Capture Suite, our green screen and our VR-equipped Human Interaction Technology Lab.

What you’ll study

We assume no prior knowledge of computer programming and accept students from a wide range of academic backgrounds. We will provide all the help and support you need to develop and succeed as a coder. Beginning with Python but moving rapidly to C++ will equip you with the technical skills required to engage with the specialised games tech modules which will follow in subsequent years.

During the second year, you will write code that integrates with networks and operating systems; you will complete modules focused on game programming and 3D asset creation and will be guided through advanced maths and graphical programming techniques. You will also work as part of a team to develop a major project, often by applying game technology to the design of solutions to real-world problems. Many students integrate these projects with competitions or networking events like Global Game Jam or the Microsoft Imagine cup.

In your final year, around one-third of your time will be spent working on your major project; this is a great opportunity to focus and specialise in a chosen area of interest with recent projects as diverse as advanced visual FX techniques, EEG mind control of games and games for rehabilitation and therapy. You can also study modules on virtual reality, Mobile app development, physics simulation, serious games and artificial intelligence, including the Microsoft Certified Azure AI fundamentals course available to all our students.

Microsoft Certified: Azure AI Fundamentals course

If you take the Artificial Intelligence module in your final year, you will participate in the Microsoft-certified Azure AI Fundamentals program as part of your studies. The program is designed as a blended learning experience, combining instructor-led training with online materials accessed on the Microsoft Learn platform.

Microsoft will sponsor your cloud subscription, course materials and certification test fees for no cost. When you graduate, you will also get the Microsoft Azure AI Fundamentals certificate – a valuable addition to your CV.

Find out more about the Azure AI Fundamentals course.

About the Computer Science Team

We have a rich mix of knowledge ranging from software development for different types of system through to hardware aspects such as networking. This involves many uses of computing and considers all aspects including security and management. Our knowledge is built up and maintained through our wealth of industrial experience, our industrial links and our research activity. These are the ingredients for ensuring the relevance and vitality of your course.

Our highly regarded academics are active in a broad range of research areas, particularly in the areas of Games for Learning and in Security. For example, Professor David Brown leads several projects, funded by the European Union, in games and assistive technology while Professor Paul Evans' innovative developments in security are supported by USA Dept of Homeland Security.

We engage fully in our subject area and this engagement feeds directly and indirectly into our teaching. Other examples of our activity are:

  • developing patents e.g. in voice signal processing
  • organising conferences on Interactive Technology and Games and on Intelligent Environments
  • working with local companies on funded projects e.g. enhancing the capability of the press association to search their image database
  • publishing novel findings in research publications on for example financial prediction, mobile communications, detection of human behaviour patterns.

Study abroad opportunities

Get ready to embark on an adventure with our study abroad programs at partner universities or by getting a work placement overseas. Both opportunities will boost your employability, build lifelong friendships, and allow you to experience the world in a whole new way.

Introductory Mathematics (20 credit points)

This module provides an introduction to important mathematical ideas, including Algebraic rearrangement, Trigonometry, Vectors, Descriptive Statistics, Integration and Differentiation. You’ll gain an understanding of ideas that form the basis of later, more specialised, developments and you’ll be able to solve simple but realistic mathematical problems.

Computational Mathematics (20 cp)

A hands-on introduction to ideas and skills which cross Mathematics, Physics and Computing. Using software such as Excel and Matlab, you’ll learn about mathematical ideas like matrices and the consideration of how physical systems can be represented mathematically.

Introduction to Programming (20 cp)

Learn how to design, code, test and debug basic Python language programs. In the first part of this module, you’ll look at the basics of Python such as text strings, loops and functions. In the second part of the module, you’ll be introduced to maths-related Python libraries such as pandas, scipy.stats and matplotlib.

Foundation Engineering (20 cp)

This module includes basic electrical, electronic and mechanical engineering. Mechanics considers the consequences of applying forces to physical bodies; the electrical and electronics part of the module focuses on the scientific principles relevant to circuit theory, analogue electronics and components. Laboratory-based sessions will allow you to gain practical knowledge and experience.

Practical and Professional Skills (40 cp)

This module aims to provide a link between the theoretical modules in the course and their practical implementation. The professional skills aspect will help you with interpreting coursework requirements, exam and revision techniques, note-taking and referencing. The practical sessions will cover a variety of topics that require you to make use of the scientific principles and mathematical techniques that you’re learning in the other modules on the course.

Foundations of Computer Programming

You will be introduced to the approaches for planning and developing programmes using modern high-level language. Working on developing solutions through programming that tackle real-world problems, you’ll develop the key fundamentals you’ll build on throughout your course.

Foundations of Computer Technology and Mathematics

This module builds essential knowledge for your course, covering computer system fundamentals and mathematical reasoning. You'll develop an understanding of how computers work at a fundamental level while enhancing problem-solving skills through mathematics.

Computer Science Programming

Learn about programming languages relevant to software with industrial scale, reliability and performance characteristics.

Computer Technology and Mathematics

Understand how a computer works, look at issues arising from the hardware architecture and extend your mathematical knowledge and ability.

Systems Analysis and Design (SAD)

Introducing you to the fundamental principles of SAD, this module gives you a working knowledge of key systems development methodologies, techniques and tools.

Academic and Professional Development

This module will enable you to learn about the professional bodies and standards relating to the computing profession, and enhance your employability potential by increasing your awareness of the technological, social and economic factors driving the IT industry.

Applied Mathematics and Graphics (20 cp)

This module provides you with a range of mathematical skills necessary for the implementation of computer systems which interact with or model the physical world.

Games Programming (20 cp)

Introduces you to specific game development technologies. It builds on object-oriented development skills and key programming concepts in current gaming technology.

Practical Project Management and Professional Development (20 cp)

Continued professional development and lifelong learning are important to your future career. Through this module, you’ll improve your time and project management skills, presentations and report writing. This module also includes detailed guidance about developing your CV and provides the experience of selection assessments for industrial placement / graduate employment positions.

Software Design and Implementation (20 cp)

Equips you with the knowledge and skills in software development techniques to support the development of robust, secure, maintainable and portable software systems.

Systems Software (20 cp)

Learn about operating systems theory, network solutions, design and implementation and how computer systems can be connected to form large, complex distributed systems.

Digital 3D (20 cp)

Design and develop 3D environments and characters for computer game systems.

Core modules

Project (40 cp)

Investigate problems in computing, implement solutions, critically evaluate and reflect on your work, and develop your abilities to communicate, self-organise and manage.

Graphics for Games and Dynamic Modelling (20 cp)

Learn the fundamental principles of advanced 3D rendering and physical simulation and appreciate “fitness for purpose” and the full implications of hardware choices.

Virtual Reality (20 cp)

You will develop your knowledge of virtual reality technology and be presented with past and current research into fields such as VR training and simulation, architectural visualisation, disability access and 3D recording of ancient monuments and artefacts.

Mobile Platform Applications (20 cp)

Development Understand the requirements, capabilities and constraints of various mobile platform technologies and consider how they can be used to build systems outside the traditional desktop paradigm.

Optional modules - choose one:

Foundations of Artificial Intelligence and Machine Learning (20 cp)

Learn about the theoretical foundations of Artificial Intelligence (AI), the main methods and techniques and current areas of AI research and development.

Serious Games (20 cp)

Examine the use of computers for teaching, focusing mainly on virtual reality and multimedia systems in developing and applying games for learning.

Advanced Software Engineering (20 cp)

Develop techniques and strategies to analyse, choose, propose, design, implement, test and evaluate software elements.

Information Security (20 cp)

Apply the skills learnt in this module to conduct an appropriate risk analysis and generate information assurance plans for a given context.

We regularly review and update our course content based on student and employer feedback, ensuring that all of our courses remain current and relevant. This may result in changes to module content or module availability in future years.

Don’t just take our word for it, hear from our students themselves

Student Profiles

Hannah Jacob Profile

Coming from an industry where the tools we work with are constantly evolving, some of which become redundant overnight, NTU has done a wonderful job at providing us with industry-level tools and facilities for us to work and learn with.

Branden Millward

The environment at NTU was massively supportive. All of my lecturers were more than happy to take time out of their day to help with projects, as well as giving valuable insight when needed

Video Gallery

Watch our facility tour video to get an insight into the equipment you'll use and what you'll study on the course.
 

Staff Profiles

James Lewis - Senior Lecturer

Computer Science

James Lewis is a Lecturer/Senior Lecturer in the School of Science & Technology.

Joanna Hartley - Deputy Head of Department

Computer Science

Joanna Hartley

Jon Robinson - Principal Lecturer

Computer Science

Jon Robinson

Simon Schofield - Senior Lecturer

Computer Science

Simon Schofield

Andreas Oikonomou - Senior Lecturer

Computer Science

Andreas Oikonomou

Careers and employability

Your career development

This course provides a thorough education in computing for industry, meaning you graduate with advanced software development skills and can design and manage complex information systems.

Our recent graduates have secured roles at companies including:

  • Orange
  • Rockstar Games
  • Outso Ltd
  • Sharp Gaming
  • Bank of America Merrill Lynch
  • Jigsaw Systems

They have gone into a wide variety of job roles, including:

  • Games Tester
  • Apple Systems Engineer
  • Systems Engineer
  • Graduate Game Development and Programmer
  • Technology Graduate Scheme

NTU Enterprise

You'll also have the opportunity to turn your ideas into a viable business with help from NTU Enterprise, NTU's purpose-built Centre for Entrepreneurship and Enterprise, a support centre to help students create, develop and grow their businesses.

Campus and facilities

You’ll mainly be studying in the Interdisciplinary Science and Technology Centre (ISTeC) with access to facilities including a Games Development Lab Robotics lab and a High Performance Computing Suite.

Our self-contained, community-focused Clifton Campus has been designed to keep students busy between lectures. Catch-up with your course mates in the Pavilion’s barista café and Refectory; brainstorm group presentations in chic and stylish study spaces; enjoy some proper R&R in The Point, home of our Students’ Union. The campus also hosts the multimillion-pound Clifton Sports Hub, offering great options for everyone — whatever your interests, and however competitive you’d like to get!

You’re also right next to the bright lights of Nottingham — one of Britain’s top 10 student cities, and one of Europe’s top 25. All through termtime, a dedicated on-campus bus service will get you to the heart of the action (and back) in under 25 minutes. You’ll find a city stuffed with history, culture, and well-kept secrets to discover at your leisure: enjoy lush green spaces, galleries, hidden cinemas and vintage shopping by day, and an acclaimed food, drink and social scene by night.

Entry requirements

UK students

  • Standard offer: 72 UCAS Tariff points from up to three A-levels or equivalent qualifications
  • Other requirements: GCSE Maths grade B / 6 and English grade C / 4

To find out what qualifications have tariff points, please use our tariff calculator.

International students

  • Academic entry requirements: 72 UCAS Tariff points from up to three A-levels or equivalent qualifications. We accept equivalent qualifications from all over the world. Please check your international entry requirements by country.
  • Other requirements: GCSE Maths grade B / 6 and English grade C / 4
  • English language requirements: See our English language requirements page for requirements for your subject and information on alternative tests and Pre-sessional English.

Policies

We strive to make our admissions procedures as fair and clear as possible. To find out more about how we make offers, visit our admissions policies page.

Fees and funding

UK students

- see the fees for this course, as well as information about funding and support.
Fees for the 2026/27 academic year are yet to be agreed but, as a guide, the fees for 2025/26 are below:

£9,535 per year

If you choose to do a placement year or year abroad, you'll pay a reduced fee for that year:

  • Placement year - £1,850
  • Year abroad - £1,385

Find out about the extra support we may be able to provide to help pay for uni, including NTU bursaries and scholarships.

Your course fees cover all the facilities and support you need to succeed.

  • You will have access to extensive computing facilities, some available 24 hours a day and including technician support.
  • You will have dedicated online storage to support backup of work.
  • You will have access to Microsoft Academic Alliance membership which gives you free copies of all Microsoft developer software including operating systems, Visio and Project.
  • As one of our students, you will be able to join the Oracle Academic Initiative as an individual member and get free database software.
  • Students are able to register for a free personal copy of 3D Studio Max.
  • Extensive equipment is available to loan for coursework and project work. For example, you can borrow cameras and phones.
  • We offer extensive free training software including tutorials on 3D Studio Max, Flash, Photoshop, TCP/IP Packet analysis, Java, Javascript, HTML5, Oracle.
  • Most major software is available across the campus machines, including Adobe Master Collection Suite.

You will need to pay tuition fees for each year that you are at university. The tuition fees, including the placement year and study abroad options are subject to government policy and may change in future years of study.

Preparing for the financial side of student life is important, but we don’t want you to feel anxious or confused about it. Visit our fees and funding pages if you have any concerns.

International students

- see the fees for this course, as well as payment advice and scholarships.
Fees for the 2026/27 academic year are yet to be agreed but, as a guide, the fees for 2025/26 are below:
  • £17,500 per year

If you choose to do a placement year or study abroad placement year, you'll pay a reduced fee for that year:

  • Placement year - £1,850
  • Study abroad placement year - £1,385

Your course fees cover all the facilities and support you need to succeed.

  • You will have access to extensive computing facilities, some available 24 hours a day and including technician support.
  • You will have dedicated online storage to support backup of work.
  • You will have access to Microsoft Academic Alliance membership which gives you free copies of all Microsoft developer software including operating systems, Visio and Project.
  • As one of our students, you will be able to join the Oracle Academic Initiative as an individual member and get free database software.
  • Students are able to register for a free personal copy of 3D Studio Max.
  • Extensive equipment is available to loan for coursework and project work. For example, you can borrow cameras and phones.
  • We offer extensive free training software including tutorials on 3D Studio Max, Flash, Photoshop, TCP/IP Packet analysis, Java, Javascript, HTML5, Oracle.
  • Most major software is available across the campus machines, including Adobe Master Collection Suite.

You will need to pay tuition fees for each year that you are at university. The tuition fees might increase from the second year of your undergraduate course, in line with inflation and as specified by the UK government.

Scholarships

We offer international scholarships of up to 50% of your tuition fee. You can apply for a scholarship when you have an offer to study at NTU.

Living costs

See our advice on managing your money and the cost of living as an international student in Nottingham.

Paying fees

As an international student, you'll need to make an advance payment of £6,000 when you've accepted your offer to study at NTU. You'll then need to pay your tuition fees in full, or have an agreement to pay in two further instalments, before the start date of your course.

Find out how and when to pay your fees, including information about advance payments, instalment dates and how to make payments securely to the University.

Enquiries

If you have any queries relating to advance payments or arrangements to pay, please contact our friendly and experienced international enquiries team.

Additional costs

Your course fees cover the cost of studies and include loads of great benefits, such as the use of our library, support from our expert Employability team and free use of the IT equipment across our campuses. There are just a few additional things you may need to budget for:

Textbooks and library books

Most modules will recommend one or more core textbooks, which most students choose to purchase. Book costs vary and further information is available in the University’s bookshop. Our libraries provide a good supply of essential textbooks, journals and materials (many of which you can access online) - meaning you may not need to purchase as many books as you might think! There may also be a supply of second-hand books available for purchase from previous year students.

Printing and photocopying costs

The University allocates an annual printing and copying allowance of £20 depending on the course you are studying. For more details about costs for additional print and copying required over and above the annual allowance please see the printing and photocopying information on the Library website.

Placements

If you're undertaking a placement year, you'll need to budget for accommodation and any travel costs you may incur whilst on placement. Many of our placement students do earn a salary whilst on placement which can help to cover these living costs.

Field trips

All essential field trip costs will be included in your course fees. There may be the opportunity to take part in optional field trips, which do incur additional costs.

Year abroad

If you choose to study abroad for a year, you may need to consider additional costs such as visas, vaccinations, accommodation and travel expenses.

Fees and funding advice

For more advice and guidance, you can email our Student Money Team or phone us on +44 (0)115 848 2494.

Cost of living information and support

Managing your money can help you make the most of life at NTU. Here's how we can support you, and now you can make your funding go further.

How to apply

Ready to join us? Then apply as soon as you can. Just click the Apply button at the top of the page and follow the application instructions. Make sure you check the entry requirements above carefully before you do.

Writing your application and personal statement

Be honest, thorough and persuasive in your application. Remember, we can only decide based on what you tell us. So include your qualifications and grades, including resits or predicted grades.

Your personal statement is a really important part of your application. It’s your chance to convince us why we should offer you a place! You’ve got 4,000 characters to impress us. Make sure you use them to show how your skills and qualities are relevant to the course(s) you’re applying for. For more hints and tips, look at our page on how to write a good personal statement.

Keeping up-to-date

After applying, we’ll send you important emails throughout the application process, so check your emails regularly, including your junk mail folder.

You can get more information and advice about applying to NTU on our Your Application page. Good luck with your application!

You can apply for this course through UCAS. If you are not applying to any other UK universities, you can apply directly to us on our NTU applicant portal.

Application advice

Apply early so that you have enough time to prepare – processing times for Student visas can vary, for example.  After you've applied, we'll be sending you important emails throughout the application process – so check your emails regularly, including your junk mail folder.

Writing your personal statement

Be honest, thorough, and persuasive – we can only make a decision about your application based on what you tell us:

Would you like some advice on your study plans?

Our international teams are highly experienced in answering queries from students all over the world. We also have members of staff based in Vietnam, China, India and Nigeria and work with a worldwide network of education counsellors.

The University's commitment to delivering the educational services advertised.